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Overhead Gaming Revolution 5:44 AM

Whoa a revolution! Total revolution. For people who bring their giant computers all to one spot and give the party that ensues a name: LAN. Local Area Networks with 1,000 cables no more! Here it is in one machine. Each console can handle up to 16 players. This machine, the “Iris,” is a computer, router, switch, and projector. And! And! And! it costs around the price of a single home computer.

There’s a main hub which is the computer and the charging station for the projector. The projector is able to project to 4 screens simultaneously. It sticks to basically any surface using an “advanced gecko dry adhesive material” just like spiderman probably. The controllers for the system are gloves. These glovely controllers use accelerometers in the tips of the fingers and a gyroscope at the back of the hand to calculate the position of the gloves in relation to one another and to the screen.

It’s just like those gloves they used to have for the “virtual reality” games they’d have at the state fair! Those were terrible. These seem better, somehow.

The materials are: Body: Anodized White Aluminum (Polished and Anodized on top, brushed and anodized on bottom), Pod Glass: Water-white, low iron, ultra clear glass, anti-glare and anti-reflective coating on both sides, Trim/Grip/Top Button Pad: Heat resistant silicone rubber (clear next to pad - for light to show through, gray otherwise).

I shall suggest interchangeable controller systems right this moment. It was fantastic to see the multiple functionalities of the Nintendo Wii controller, I wonder how the gloves might hold up against it. The downfall of the VR system gloves of the past were the fact that when you swiped a sword or pressed a trigger, your finger, of course, felt no pressure, thus a strange situation for you the gamer.

Also how will I play Tony Hawk without directional buttons?! Oh my goodness this needs to be rectified instantly.

Designer: David Jones

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